
Note:The table below mentions Inland sea even though trade-wise they are not different from other sea-nodes. Please help with verifying or updating this section. Picking certain idea groups or opportunities to increase mercantilism will improve the effectiveness of taking land for its trade power. Other means of increasing trade power involve sending merchants or a fleet of light ships to the node. Provinces which are added to states or trade companies are more useful for trade power due to their low autonomy floor. The node value can be modified by improving base production wealth, trade goods price changes, constructing manufactories or steering trade to and from the node.Īs a general rule, controlling more provinces in a node helps in gaining high trade power within that node, although this could also be achieved by controlling only provinces with trade modifiers (i.e. Instead, nodes are tied to a collective of provinces, each contributing its trade value to determine the overall local wealth generated for the node. The province containing a trade node must be discovered before merchants can be sent there, but trade nodes are not otherwise tied to specific provinces. Trade nodes are 80 static "locations" on the map where trade can be conducted utilizing merchants. Please help with verifying or updating older sections of this article.Īt least some were last verified for version 1.28.
